March 15th, 2006


(no subject)

There's a bribe meme going around and while I can't think of five off the top of my head, I can think of one. In fact, it's one my son has found out all by his lonesome. :p Brushing my hair sedates me. As long as he brushes my hair, I have no will to chase him off to bed.

In completely other news, Bethesda Softworks (makers of The Elder Scrolls series and therefore Oblivion) started putting out *starts to shake* countdown videos. And I can't watch the blasted things at work! I don't know why I want to watch them at all! The first one was short. And all scenic. And....urk. the teaser for the Making Of (which will come in my Collector's Edition version of the game) was pretty darn facinating, though.

Gosh darn it! Is it the 23rd yet? (that's when my copy should come by UPS, see.)

The number of killjoys in this world just slays me.

I have read so many posts that boil down to this: "I don't like this feature of the game. It makes things too easy, breaks immersion, isn't realistic, yaddayaddayadda. The devs should get rid of it." Never mind if that feature makes the game fun for others, or even simply playable. Most recent example was the 'wait' function of Elder Scrolls games. You can't sleep just anywhere, but you can 'wait'. You don't get your health/mana/stamina (it changes per game) back but game time passes, so you can get into that shop that was closed for the night, or be at the entrance to a certain dungeon, that only opens at dawn and dusk, in time to actually enter it. But this winner is whining because it makes things 'too easy'. And then told us not to tell him to just not use it. :p