Log in

No account? Create an account
I really haven't gotten far in Northrend, but what I have seen has… - Melodramatic, corsetted mistress of the obscure
November 17th, 2008
09:57 am


Previous Entry Share Next Entry
I really haven't gotten far in Northrend, but what I have seen has been interesting.

I think the most 'golly gosh wow' moment would be reading the walsus-man's quest text about 'the mist' and looking at the empty beach and thinking 'what mist?'

Then running pell mell down the to the beach (like the idiot we players all are).

White starts to iris down on my screen. Panic! Pull back! White recedes.

Think a momnet and run (more cautiously) back down. White irises down again, but leaves a large oval still visible. Okay, cool.

There are things here that were not visible before the white. I ran over an invisible barrier. Too cool!

Better yet? Those things can't chase you over the barrier. Wahahahahahahah.

The new major cities that are actually instances that change with your quest state are a bit of a pain, since there aren't maps of them, and even if there were, there would be no way to track yourself or anyone else in them. :( I really can't imagine trying to navigate any of the capitals without the maps.

(5 comments | Leave a comment)

[User Picture]
Date:November 17th, 2008 07:19 pm (UTC)
It is fun. I love how several areas change with how far you are along in a quest line. IE DK starting area.

I really liked that foggy area, and by doing a quest chain in Howling Fjord I actually found out why those things are attacking!
[User Picture]
Date:November 17th, 2008 07:25 pm (UTC)
Nordic looking seaweed-men on dragon-headed boats and a map area called Howling Fjords... how the heck did I not connect those on my own?!
[User Picture]
Date:November 17th, 2008 10:52 pm (UTC)
I've never gotten why you WoW can't or won't have a map when inside an instance. I can kind of understand the non-instanced caves and tunnels being a problem, but why are instances a problem? LOTRO seems to handle that just fine.

On the upside it's still better than playing Everquest in the old days (don't know if it has changed). You got a cloth map that came with the game and there was no in-game maps at all. Nothing for cities or even a land map. All you had was a compass that was intentionally unreliable, representing your character's internal direction sense I suppose. It got more accurate the longer you played, but come on ... a compass and a cloth map?
[User Picture]
Date:November 18th, 2008 03:05 am (UTC)
Cartographer plug-in (and others, I am sure) will give you maps of instances. It just can't place you or your party members on it. Probably the lack of coords, but I am just guessing.

:O cloth map? compass? ... I would have been perma-lost.
[User Picture]
Date:November 18th, 2008 08:46 am (UTC)
I don't know that I've ever tried to use my nav macro inside an instance. If that worked, you should be able to get position and translate that to a map ... something to try when I come back. If I remember right you get an overland map, just not a map of the instance.

As far as Everquest goes, I'm surprised it took off the way it did looking at just how user unfriendly it was. When you went to buy spells for your class, there was no description before or after you bought it as to what the spell did. When you were starting out with crafting, there was a good chance that it would fail and destroy the materials you were using. There were no indicators of which NPC had a quest available. No quest log to keep track of the ones you did pick up. You just had to wander around talking to everyone and keep a notebook handy to write stuff in or look it up online. XP loss on death.

It was truly heinous.

I feel like I should have a cane to shake when I talk about the old days of MMO's.
Powered by LiveJournal.com